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Transport fever 2 company score
Transport fever 2 company score













transport fever 2 company score

The city receiving the food is Kobe, and by opening the city dialogue box we can see that its food supply is currently 105/97. Production is 190, so we know it’s not being capped by the input. This complexity makes it slightly more difficult to troubleshoot. This is reflective of how much demand there is for these goods at the destination city, and is also capped by the current level of production. Shipment indicates how many units of a particular product are shipped from the facility. For example, if you were to supply a completely isolated food factory with grain, it would pay to receive the materials and produce food - that food would just disappear.

transport fever 2 company score

This is true regardless of whether there are onward transport links to consumers. To increase food production to 200, all I would need to do is supply more grain, perhaps by sourcing it from additional farms. The food processing plant in the example above produces one food unit for every two units of grain it receives, and is operating at a production level of 190/200.Ĭounterintuitively, product is driven by supply and not demand. Production, as the name would suggest, indicates how many units of a certain product a facility is producing. This can be an effective way of satisfying demand without building additional transportation infrastructure. It will require more resources, but if supplied with adequate materials it will also produce a greater volume of goods. When it crosses the next threshold, the factory will expand. So don’t expect the metrics to shoot up as soon as you make a change.īefore we jump into the nitty gritty of these numbers, a note on factory levels: If you can keep production, shipment, and transport in the section at the right-hand end of the counters, the Level bar will start to move up. No matter which of these figures you’re having trouble with, one key thing to remember is that they can take a little while to ramp up, even when you’ve solved the problem that was holding your industry back. Three key metrics - Production, Shipment, and Transport - are the root cause of many of these annoying issues, and my goal with this article is to explain exactly what they are to help anyone who is also stuck staring at them and wondering why they won’t increase. In my Transport Fever 2 review I wrote about the how the game sometimes frustrates by leaving you guessing as to why a line isn’t working or a factory isn’t producing goods.















Transport fever 2 company score